Implementing HEALTH BAR in to Godot game | Health System

This is a continuation of creating Health System. If you don’t saw previous tutorials from this mini-series check them here.

I demonstrate how to connect the health system we’ve been building in previous videos with a health bar that visually displays the player’s or enemy’s health. You’ll learn how to dynamically update the health bar during gameplay and ensure everything works smoothly. Additionally, I explain how to use hitboxes and hurtboxes simultaneously, allowing your characters to both deal and receive damage in a balanced way.


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